All Gypsies begin with one point of Blood Purity. Additional points of Blood Purity can only be gained by spending Freebie points. Blood Purity reflects the connection a Gypsy has to the Blood of Daenna flowing in her veins. Although a "full-blooded" Gypsy is more likely to have a high Blood Purity score, it is entirely possible that even a Gypsy with only one parent of partial Gypsy lineage could have as high a score. This is possible because such a "marginal" Gypsy might have a more intense connection to the magic in her Blood than a diffident, full-blood Gypsy. However, it is rare for Gypsies of less than one quarter "pure" Blood (descended from Daenna) to have a Blood Purity score higher than two.
It is the Blood that makes Gypsies Rom. Blood Purity is valued by all Gypsies; however its most important effects is in the magical abilities and Blood Affinities it gives to many of the Rom.
Even Gypsies with no magical power value Blood Purity highly, for their number of Blood Purity dice is added to all rolls when using any Blood Affinities. Their Blood also grants the Rom group power. Gypsies are sometimes able to aid their fellows through the strength of their Blood, the more powerful an individual Rom's Blood, the more help she is in such workings.
Blood Purity also limits the number of Blood Affinities a Gypsy can attain. A Gypsy may only have a number of Affinities equal to his Bllood Purity score. If his Blood Purity increases over time as a result of honoring his connection to his heritage, the Gypsy may then learn another Blood Affinity.
The only problem with having a high level of blood purity is that gaje feel uneasy around truly powerful Rom. The stronger the Blood sings in the veins of a Rom. The stronger the gaje's aversion. Such an aversion manifests itself in a variety of responses, ranging from avoidance and hesitancy in trusting the Gypsy, to outright hatred and even murder. The reaction depends on both the circumstances and the individuals involved.
1. You qualify as a true member of the Rom ... barely. Your first Social roll involving a particular gaje is made at a + 1 difficulty.
You can have one Blood Affinity.
2. You probably have at least one full-Blooded Romani grandparent, and you are aware of the power that flows in your veins. You can have two Blood Affinities.
3. The Blood flows strongly in your veins. Your first social interactions involving gaje are made at +2 difficulty. The difficulty of all Romani Social rolls are reduced by 1. You can have three Blood Affinities.
4. You can feel the blood sing in your veins, and you have learned how to channel its power with great facility. You can have four Blood Affinities.
5. You are as in tune with the harmonies of the Blood as Daenna herself. All initial social interactions involving gaje are made at +3 diffiiculty and future rolls are made at +1 difficulty. All social interactions with Romani receive a -2 to difficulty level (minimum 3). You can have up to five Blood Affinities.
- Teeuwynn
It is an RPG (role playing game) that white wolf gave out and that had to be recalled over that exact debate: racism.
SvaraRaderaOne can feel alot about it but it was ment as a way to lift a people who have been through so much and was seriously hurt by the holocoust and not to look down on anyone.